Practical planning resources

Plan the learning product before you buy more software.

Use these guides to clarify the audience, decisions, source material, interactive formats, quality requirements and operating model behind a successful learning product.

Interactive Learner learner progress and insight interface
Interactive Learner mobile learning interface

Resource library

Four decisions that improve every project conversation.

Each resource connects to a practical article and can be used as a discussion framework with your internal team or with Interactive Learner.

01

Managed-delivery responsibility map

Clarify what your team wants to own and what should be delivered for you.

  • Discovery and curriculum
  • Content and interactive production
  • Technical implementation and QA
  • Launch, support and improvement
Open the guide →
02

Interactive-format decision guide

Choose 2D, 3D, simulation, assessment or a combination based on the learner action.

  • Identify and orient
  • Explain relationships
  • Practise decisions
  • Demonstrate performance
Choose the format →
03

Expert-content capture framework

Prepare an interview or workshop that captures judgement, variation and feedback—not only facts.

  • Audience and performance gap
  • Critical decisions and common errors
  • Source evidence and expert boundaries
  • Review and approval route
Use the framework →
04

Stakeholder-demo planning guide

Design a protected proof route that helps buyers, learning teams and technical reviewers answer different questions.

  • Public story versus protected proof
  • Field and perspective selection
  • Live versus simulated interactions
  • Evidence and follow-up
Plan the demonstration →

A useful starting sequence

Move from ambition to an evaluable prototype.

You do not need a finished curriculum or a technical specification before starting. You need enough source material and expert access to make the first important decisions visible.

1

Define the audience

Who needs to perform differently, in what context and at what level?

2

Choose one hard decision

Which judgement, relationship or practical sequence is currently difficult to teach?

3

Bring representative material

Notes, slides, questions, recordings, images, models or an expert interview can all be useful.

4

Prototype the full journey

Show discovery, learning, practice, feedback, progress and the operator workflow behind them.

Need help applying the resources?

Bring the material you already have.

Interactive Learner can audit it, recommend the product structure and show what a managed implementation would require.